Search found 10 matches

by Ben_QuadGroup
09 Apr 2025, 14:46
Forum: Technical Support
Topic: How to add plugins on MacOS
Replies: 4
Views: 6052

Re: How to add plugins on MacOS

So, after more testing the .bundle plugin work well on TVPaint 11.7 and 12 but isn't detected on TVPaint 11.5.3 (sadly)

Since the studio use TVPaint 11.5.3 if we want mac users to use our pipe we will need to upgrade to 11.7 or 12
by Ben_QuadGroup
08 Apr 2025, 09:01
Forum: Technical Support
Topic: How to add plugins on MacOS
Replies: 4
Views: 6052

Re: How to add plugins on MacOS

Thank you for the clarification, we made the necessary changes to our CMakeLists to generate a bundle and successfully got the plugin working on TVPaint 12. But no luck for TVPaint 11.5.3, even the existing bundle shipped in the SDK archive isn't recognized by TVPaint 11.5.3, maybe we didn't place t...
by Ben_QuadGroup
07 Apr 2025, 16:33
Forum: George scripting
Topic: MacOS plugin help
Replies: 2
Views: 46538

Re: MacOS plugin help

Hi,
We are trying to use our plugin on macOS (compiled as a .dylib), but without success :(
For your plugin you compiled it as a dylib or a framework ? you placed it where for TVPaint to recognize it ?
by Ben_QuadGroup
07 Apr 2025, 15:28
Forum: Technical Support
Topic: How to add plugins on MacOS
Replies: 4
Views: 6052

How to add plugins on MacOS

Hi, Recently we took the time to compile our TVPaint plugin ( QuadPype ) on macOS (this give us a .dylib ) we tried to add it on the plugins folder of the mac "TVPaint Animation 11.5 Pro.app" package but this don't work, and inside this plugins folder we can see default plugins compiled fo...
by Ben_QuadGroup
07 Feb 2025, 09:29
Forum: Technical Support
Topic: TVPaint Animation 12.0.3 is available!
Replies: 1
Views: 14429

Re: TVPaint Animation 12.0.3 is available!

Thanks for the update,

One minor element that make me doubt that the update worked is that the version in the exe metadata indicate 12.0.2:

Image
by Ben_QuadGroup
07 Feb 2025, 09:11
Forum: Technical Support
Topic: [TVPaint12] DLL Plugins don't works
Replies: 7
Views: 29586

Re: [TVPaint12] DLL Plugins don't works

Hi,

I just tested version 12.0.3 and the plugins are properly loaded and seems to work, thanks.
by Ben_QuadGroup
13 Jan 2025, 13:22
Forum: Technical Support
Topic: [TVPaint12] DLL Plugins don't works
Replies: 7
Views: 29586

Re: [TVPaint12] DLL Plugins don't works

Hi,

Great news! We will wait for this release and send a message here after testing it.

Thanks
by Ben_QuadGroup
09 Jan 2025, 08:46
Forum: Technical Support
Topic: [TVPaint12] DLL Plugins don't works
Replies: 7
Views: 29586

Re: [TVPaint12] DLL Plugins don't works

Hi, I raising this subject again, not being able to have plugins in TVPaint prevents all existing pipeline solutions from working, this means that all the studios around the world using PyTVpaint , AYON , OpenPype , QuadPype , etc. cannot interact with TVPaint 12 In addition to studios using pipelin...
by Ben_QuadGroup
16 Dec 2024, 16:08
Forum: Technical Support
Topic: [TVPaint12] DLL Plugins don't works
Replies: 7
Views: 29586

Re: [TVPaint12] DLL Plugins don't works

Hi, The problem with plugins comes from the switch to 64bits. At that time, all DWORDs used to pass pointers back and forth between TVPaint and the plugins have been converted to INTPTRs (which is defined according the 32/64bits arch). It seems that truncating pointers to 32bits worked most of the ...
by Ben_QuadGroup
12 Dec 2024, 10:10
Forum: Technical Support
Topic: [TVPaint12] DLL Plugins don't works
Replies: 7
Views: 29586

[TVPaint12] DLL Plugins don't works

Hi, It seems currently no dll plugins can work on TV Paint 12. Our dev team (maintaining QuadPype ) wanted check if our TV Paint plugin (dll) used in the pipeline solution is supported and work on TV Paint 12. The issue is that TV Paint 12 introduced changes in the GUI that broke compatibility with ...